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Stormforge calls them Mods, but what Roboto Games has built goes considerably further than I expected. In this developer walkthrough, Curt Bererton and Mathilde Pignol show me how Stormforge's modding tools work — from altering terrain and placing objects to creating NPCs, tweaking their behaviour and drops, and building quests, dialogue and custom points of interest. And you don't have to create an entire world from scratch. Individual creations can become pieces of a larger world or be shared with other players. It's essentially a game-making toolkit sitting inside a survival game, and…
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