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Sometimes the smallest systems make the biggest difference to a live game. In this Dev update we’re looking at a feature that lets the team tweak EVE Vanguard without taking players out of the game. In this quick demo, the team shows how the remote static data update system works, allowing small balance changes to be pushed to the game while it’s running. From adjusting weapon damage values to experimenting with absurd multipliers during testing, it’s a glimpse at the tools developers use to keep gameplay evolving without interrupting your session. You’ll see: - How runtime JSON updates…
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