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Ever wondered how an idea becomes something you can actually see in EVE Vanguard? This episode of Vanguard Uplink goes behind the scenes with the concept art team to find out what it really takes to shape the world of EVE Vanguard. We talk through the messy reality of concept development — from rough ideas and rapid briefs to weapons, characters, factions and the artwork that never makes it into the game. We also get into how the team works together, why EVE Vanguard needs strong visual guidelines, how long a piece of concept art can take, and why being told “no” is simply part of the job.…
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